"Weapon_AK47.Back"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/ak47/back.wav"
	
}
"Weapon_AK47.Forward"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/ak47/forward.wav"
	
}
"Weapon_AK47.drawz"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/ak47/draw.wav"
	
}
"Weapon_AK47.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.52"
	"pitch"		"PITCH_NORM"
	"soundlevel"	"SNDLVL_GUNFIRE"
	"wave"			")weapons/ak47/ak47-1.wav"
	
}
"Weapon_AK47.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"
	"soundlevel"	"SNDLVL_NORM"
	"wave"			"weapons/ak47/ak47_clipin.wav"
}

"Weapon_AK47.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"soundlevel"	"SNDLVL_NORM"
	"pitch"			"95,105"

	"wave"			"weapons/ak47/ak47_clipout.wav"
}
